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Inworks Expo

Throughout the year, teams of Inworks students and community members collaborate on innovative projects. To showcase the results of their work, we host an Expo at the end of every fall and spring semester. At Expo, you’ll meet teams of Inworks innovators, explore big ideas, and get inspired to make things that matter! 


Getting ready for Expo? Don't fret!

Download the Fall 2019 Expo Information Packet here, for full details, tips, and tricks.


The Jaws Award

Given for the most ambitious project, The Jaws Award goes to the team who took a big bite out of a challenging problem space.

The Most Human-Centered

Awarded to the most human-centered project. This team gave special consideration to the needs of humans, resulting in a project perfectly tailored to their target users. 

The People's Choice Award

This award goes to the crowd’s favorite project. Whether it’s the most fascinating, playful, clever, or memorable, it’s the project that stole the show.

The Fusion Award

The Fusion Award is given to the most interdisciplinary project. This team made exceptional use of diverse ideas, skills sets, and knowledge bases.

The Lewis Family Awards

The Lewis Family is generously offering two annual cash awards to Inworks students and community members! The If I Can’t Fix It award encourages stand-out individuals and teams with a strong idea and initial prototype to continue their development toward a functional product. The Make It Matter award will be given to a team or individual who has successfully created a working prototype and is ready to move toward commercialization.



The Inworks Jaws Award

Artificial Eyes

By Jack Barbee and Yemi Ibrahim

Using camera feeds, Artificial Eyes translates street, cautionary, and pedestrian signs into a haptic touch of braille alphabetic format. Allowing the visually-impaired to navigate uncertain urban areas.


The Inworks Fully Baked Award

Rammed Earth Material Study

By Jack Spano and Nathan Mencini

While experimenting with various soil consistencies and applications of the material, the study generated multiple functional models using different prototyping techniques and solutions.

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The Inworks Zero to Sixty Award

Sustainable Single-Use Plastic

Sustainable Plastic by Madeline Rumbach, Izabel Castellano, Jimmy Nguyen, and Jenifer Chavez-Gonzales
Cradle by Cameron Gastineau, Jerome Lucero, Andrew Wierenga, and Alex Baranoff

Sustainable Single-Use Plastic developed a prototype of a biodegradable utensil created from potato starch. This innovation aims to address the growing problem of single-use plastics by utilizing a utensil that is not only biodegradable, but it also made out of sustainable materials.

Cradle is a fully fleshed-out game created in our Game Design and Development 1 class.

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The Inworks Fusion Award

Learn about Inworks with Proto

By Cruz Arias, Kate Miller, Jake Garland, and Mahesh Ramalingegowda

Learn About Inworks with Proto created a multimedia marketing campaign for Inworks centering around a robot mascot named Proto. One of the ideas they fleshed out was introducing QR codes leading to a video tutorial of how to use our 3D printers.

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The People's Choice Award (Runner-Up)

Meditation Station

By Marisela Ponce De Leon Barraza

Meditation Station motivates kids and people with terminal cancer to learn and practice meditation with Hologram interaction. Meditation Station interacts with the user and brings a calm environment with a multi-sensory approach.

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The People's Choice Award

Key Buddy

By Malik Ray, Knisely Sautel, Tia Van, and Melanie Kirksey

Key Buddy uses Bluetooth technology to send alerts to law enforcement of the person’s location after they press the alert button if threatened. Key Buddy allows people to feel safer with an aesthetically appealing key chain.

The Lewis Family "If I Can't Fix It Milestone" Awards

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Meditation Station

Marisela Ponce De Leon Barraza

Meditation Station motivates kids and people with terminal cancer to learn and practice meditation with Hologram interaction and brings a calm environment with a multi-sensory approach.

Artificial Eyes

Jack Barbee and Yemi Ibrahim

Artificial Eyes translates street, cautionary, and pedestrian signs into a haptic “touch” of Braille, thereby allowing the visually-impaired to navigate uncertain urban areas.

Verrer Sek

Bryan Jaime Barbosa

Verrer Sek is a fleshed-out prototype of playing cards for the visually impaired. It implements embossed features of both braille and figures of the cards themselves, as well as safeguards to prevent cheating.

School Bus Safety Sensor

Jim Gately, Michel Evenson, and Michael Kuberry

This design uses sensors to alert the bus driver to children in front of the bus, and to photograph and cite unsafe drivers who unlawfully drive past the bus when bus warning lights are on.


The Lewis' Family Make It Matter Award

O3D Brainstorm

By Christopher Nolan

Millions of people suffer from Traumatic Brain Injuries. Playing music is one of the only activities that activates all regions of the brain simultaneously. O3D Brainstorm is a musical workout for the whole brain designed to support faster recovery from TBI. 


The Inworks Fully Baked Award

Food Security Visualization

By Alexis Mitsuhashi

I was inspired to study food deserts after watching an episode of Anthony Bourdain’s Parts Unknown where he travels to Detroit and talks to local farmers who provide fresh produce to the area. It seemed unbelievable to me that there were no supermarkets in Detroit. In fact, there are approximately 18.3 million people living in food deserts in the U.S. 


The Inworks Fusion Award

Smart Poker

By Connor Roberts & Cole Harding

Smart Poker uses a projector to directly project what is going on on the table at all times. RFID chips also allow a player bet their money while the computer can keep track of the amount they are betting by projecting it directly on the table. Animations and advertisement can also be placed on the table along with making a much more interactive experience with the players and the game. The game will be played in real life similar to how it is played on a computer.


The Inworks Zero To 60 Award

Mettl3 Heads

By Eric Lambert & Aspen Martin

On average, 610,000 Americans die every year from various forms of heart disease (CDC 2017). One approach that is being used to help patients is organ donation. This solution has proved successful in many cases but problematic in others. But what if you could transplant tissue using the patient’s own cells? By sending the cells back in time to their stem-cell like precursor, we might be able to.


The People's Choice Award

VR Treadmill

By Chris & Connor Mahon

The problem faced by many Virtual Reality users is a lack of movement immersion. This is caused by the fact that most VR systems only come with touch controllers to control movement. Leaving the user’s feet completely untracked, causing a distraction from the experience in many games. This project explores one possible solution. 


The Inworks Jaws Award

Solar Water Desalinator

By Brandon Manusov, Natalie Todd, Grant Schecher, Mohammedamin Burka & Ahmad Afrooz

Our solution solves the problem of making clean drinking water with only 3 moving parts and no filters or electricity. This means that there is not much to break on the systems and no filters ever have to be replaced and can function anywhere in the world. The unique design can function in below freezing temperatures. The system only requires rational energy from the sun. Do to the vacuum insulated solar tube the temperature outside does not affect the function of the system. As long as the sun is out the system will work.

The Lewis' Family "If I Can't Fit It" Award ($500)

Backstreet Box

By Sarah Vanderpool, Tiffany Matheson, Rachel Fox, & Elizabeth Castro

The Backstreet Box project is to provide affordable transitional housing for single homeless women and transgender persons while they are in the process of securing permanent housing. The units will be constructed in alleyways, attaching to existing buildings. By having a small footprint, they can be centrally located, reducing the need for commuting to major metropolitan areas where jobs and services are more available. The system is designed to be electrically off-grid, with solar power providing enough energy to each unit for phone charging and other basic needs. The design includes a bike locker or additional storage space for each resident. The units will be given address assignments, allowing users to have a physical address for job applications and other necessary processes.

The Lewis' Family "If I Can't Fit It" Award ($500)


By Trystan Kaes, Kelsey Ford, Lauren Hebert, & Will Fischer

What would you explore if the mundane or inconvenient aspects of learning were swept aside, clearing the path ahead? What might teams accomplish if learning were collaborative, and each member could easily glean insights from the entire team’s research? Could leadership take an organization farther by understanding its knowledge-base and strategically expanding its intellectual capital? Built for enterprise teams, Veeo is a knowledge acquisition and management tool that visually maps each user’s learning process. For individuals, it facilitates deep learning and augments memory. For organizations, Veeo empowers leaders to guide knowledge growth, and sparks innovation by connecting people through ideas.

People's Choice


By Jake Daly, Yearly Ochoa, Mark Hashman, & Joe Chamberlain

Trailmark is an RFID system that tracks the number of people on a ski mountain or trail system. The Trailmark system can be used to find lost or injured hikers and skiers. Users will simply can scan in and out (ultimately using NFC technology in a Mobile Phone to “check in/out”) at trail heads, ski lifts, and the like.

People's Choice Runner Up

Merry Seoul Thoughts 64 3D

By Vladislav Makarov, Quinn Owens, Fernando Guardado, Uriah Moeller, Mario Feghali, Jose Ortega, & Mohammad Hossain

Merry Seoul Thoughts 64 3D will be a re-playable “speedchallenge” game, which uses a bait-and-switch theme to initially fool the player into thinking they are playing something more casual, before sending them into a series of challenges. The first level will be Super Monkey Ball themed and with a main menu in the same art style. However, after completing the very first level, their game is immediately interrupted by some unknown figure who speaks through the user interface. After this, the player must now complete a randomly ordered set of game challenges, and a running timer starts. After completing the random set of challenges, the player will have to fight the figure who was speaking to the player throughout the rest of the game. Once this is complete, the timer stops and is recorded as the player’s score, and the player has successfully beat the game.

The Most Human-Centered Award

Vitamin A Project

By Jeremy Holder, Genessa Gutzait, & Taylor Hager

Vitamin A deficiency is a major problem in third-world countries and is co-morbid to a lot of other serious health problems (blindness, malaria mortality, HIV/AIDS mortality, brain development, etc.) It is possible, and harmful, to overdose on Vitamin A, so we cannot use supplements as a solution. The current testing process requires multiple days and expensive, sensitive lab equipment, and is therefore out of reach for most of the population in developing countries. Our challenge was to create a less expensive, faster Vitamin A deficiency test.

The Jaws Award

Smart Transit

By John DiBaggio, Cathalina Fontenelle, Bhavdeep "Nanu" Ahluwalia, & Andrew Babcock

With 80% of U.S. population growth occurring in urban areas, cities face a continuous and ever growing challenge having people travel using sustainable, eco-friendly methods while reducing city congestion. Smart Transit is building a cloud service, sold to transit agencies in partnering cities, along with mobile applications for commuters and travelers. Using real-time data, user customizations, and integration into smart-home technologies, we will be able to seamlessly integrate navigation into people’s daily lives and increase sustainable transportation use. Our data collected over time will allow us to provide valuable analytics to transit agencies and cities for future city development.

The Fusion Award

Biological 3D Printer

By Richard Wojcik

A biological 3D printer is used to print simple to complex structures using biological materials (bioink) as the medium. The printer I’ve developed consists of a modified, commercially available PLA 3D printer, a syringe pump and updated controllers. The syringe pump, along with silicone tubing, will replace the stock plastic filament. The syringe pump will be able to push the bioink through to the 3D printer nozzle. A standard Arduino controller will work with the syringe pump and stock 3D printing software to create simple to complex biological structures.

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